Move any object along a full 3D waypoint path. Supports linear & smooth splines, loop modes, ease in/out, and sprite as visual marker setup. Perfect for enemies...
very cool!
I've noticed that "loop" mode doesn't go back to tag 1 when it completes, and if you add an additional waypoint at the end and place it right over the first one when it completes a lap it pops (this is with face direction mode on). Is there a way to make it follow a nice round loop over and over without popping at the end?
thanks for testing, i add addationel segment for loop mode for last waypoint to first