Patch release.
We're happy to help, but unfortunately it's not possible to help unless you are willing to either file an issue following the guidelines with a minimal project demonstrating the issue (the best way, if possible), or send your full project to supportufd@construct.net. I'm afraid it's impossible to help from just screenshots or videos so if that is all you are willing to provide, there is most likely nothing we can do to help. You can always continue using a previous release of Construct if an issue in a newer release has caused a problem - all previous releases are available on the releases page. (1/2)
It is also helpful to identify the specific beta release where a problem started, but usually that is still not enough to resolve the problem. I'd add it's also possible that your project relied on a bug that was fixed, or something else changed at the same time as the Construct release and the cause was mis-attributed - those are also pretty common situations, and in particular we're so far not aware of anyone else having such issues. I'd ask for co-operation while investigating any problem - in particular if you insist we help without providing the information we need, this may fall under the "demanding impractical measures or infeasible solutions" section of the Forum & Community guidelines. (2/2)
github.com/Scirra/Construct-bugs/issues/9005
BUT I CAN'T REPEAT THE PROBLEM IN A NEW PROJECT. IT'S NOT WORKING. IT ALL WORKS. But doesn't that mean I should be left alone with my project and the problem is on my end?
Let's solve this. The root of the problem has been found. Perhaps we can join a chat? Discord? Telegram? I'll write and send screenshots.
I found what was causing the problem. It's the hierarchy. It's acting very strangely. All I did was open the project on version 476 and get an error. Before that, I can't say which version I was on because I don't remember. It's higher than 470.
And after that, my project crashed.
The problem: I have an object that has a hierarchy, a sprite, a sprite, and text. This object is created in a loop when the layer starts, and it completely crashes the game if the "create hierarchy" checkbox is checked. I'm also using a template.
Removing the hierarchy from the object works fine, or unchecking the "create hierarchy" checkbox works fine. I'm also getting some strange bugs: the project randomly crashes while I'm moving the object, and if I click "remove hierarchy," a copy of the object appears on top of it in the creation layout... WTF? This hasn't happened before. Removing the hierarchy removed the green arrow and that was it. But why do I need another copy on top? That's very strange.