3D bounding boxes; 3D model improvements; Bound to viewport; Bug fixes.
After updating to r472, opening a project can crash immediately when loading a layout. The crash happens inside Construct’s graphics code in IWebGLRenderer.Quad3(). The call comes from a third-party Spine add-on’s editor-side Draw() method when it tries to render an on-layout error overlay text (using RendererText → GetTexture() → Quad3). It appears that in r472 the texture returned by RendererText.GetTexture() can be null/not-ready/invalid on first frames, and Quad3() does not guard against it and crashes internally (reading 'JSi').
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