Construct 3 r470

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  • Fantastic work on 3D model.

    My one piece of feedback is that I wish we had a way to scale the 3D model using actual scale values based on their real size in the model file as opposed to the size in the 2D viewport.

    Rendering in isolated mode causes sizing issues.

    It would also be nice to be able to manually enable/disable multiple meshes instead of having to pick between only one or all of them.

    In Under The Red Sky we have a single model file with all the 3D models and optional accessories so we sometimes need to have 2 meshes displayed at the same time.

    Also the sizing changes wildly in Isolated mode depending on which mesh is rendering, so to keep standard sizing we have to use Hierarchy rendering but the perf gets 10x worse in that case

    • +1 on this, especially the scaling part. Some models can look small compared to others while in the editor it's the contrary