(Webgl2 / WebGPU support) A better outline shader than the one that already exists on the C3 addon stack exchange.
The effect hasn't been working well for me. It's adding the outline to some parts of the border of the object instead of just the sprite, and the part of the border it chooses changes depending on if it's in full screen or not, it's bugged out and I don't know how to fix this.
Hi, this is likely due to a spritesheet bleeding issue which is unrelated to the shader.
Make sure to add 1px of empty space around all of your sprites to prevent spritesheet bleeding (clicking the crop button does this for that exact reason)