Exporting to Linux and the Steam Deck

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  • Has anyone encountered this problem? My game runs fine on SteamDeck, but it can't access the Steam API.

    I've tried the following:

    1. Exporting to Windows - Steam API is detected.

    2. Exporting to Linux and testing with devkit - Steam API is detected.

    3. Compressing the same Linux package into a zip file and publishing it to Steam - Steam API cannot be detected.

    4. Following the documentation above, I tried directly publishing the exported Linux zip file to Steam - Upload failed.

    My Steam plugin version is 1.5.0.0, and Construct3 version is r449-3.

    • Yeah I have the same issue where the Linux build doesn't unlock Steam Achievement or use Steam Rich Presence. Windows build works fine.