Set a hard limit on the FPS of your game.
A great Addon that solves one of the biggest shortcomings of the Construct engine. However, I tested it in two of my games using Chrome, and both of them freeze. I haven't tested it on mobile yet, but if this is a common issue and an optimized SDK2 version is released to fix these problems, that would be amazing.
Luan Himmlisch has ported it to SDK2!
masterpose.itch.io/fps-manager-c3
Yes. Thank you. I tried it. It worked fine in one of my games. My other game was freezing. I'll keep trying.
Hi,
The only reason this isn't a part of Construct is specifically because it is unreliable and sometimes doesn't work well on some OS/browser combinations.
Also, this addon hacks the engine to replace the tick scheduler, and thus is typically the sort of things SDK v2 was designed to prevent. So this will not be ported to SDK v2.