Construct 3 r386

You're viewing a single comment in a conversation. View all the comments
  • 1 Comments

  • Order by
  • The digging example is just with I needed. I feel there is so much potential in construct for manipulating tilesheets, I just need some enlightenment like this.

    And maybe some isometric tileset capabilities too, so we can go fully rpg oldschool.. Time to be the king of 2D game engines, time to go isometric.