Construct 3 r383

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  • This is such a brilliant update with the animation events! This opens so many doors. Can't wait to try this out!! Thank you!

    Riding off the wave of dynamic sprite animations, would it be possible to add actions to allow us to configure collision polygons through events? Such as "set poly count (Number Of Points)", "set poly (Index, X, Y)", where they could affect the "current frame" much like Load from URL does?

    This would give us the tools to load custom collision polygons into dynamically-added sprite animations.

    I can add this as suggestion but thought it was very relevant to mention here!