Safari releases are development hell

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  • This blogpost also accurately respresents my state of mind regarding Safari.

    I do not have the time or even the mental fortitude to test safari releases as thoroughly as you do, but I still spend so much time doing it.

    I have a MacOS that I only ever use to open safari a few times every year. Whenever I publish games on Poki, when a bug comes back it's most likely to only happen on Safari, and it's been such a pain to deal with.

    Having to fix bugs in games that released many months ago because a random safari update broke it is not a fun thing to do AT ALL.

    I have started using Safari detection code just to disable features in my game that might cause issues there. Most important of them being audio. I cannot be asked to debug Safari Web Audio for hours so they get no sound at all. Especially when bugs aren't even consistent between IpadOS, MacOS and IOS...

    The more I hit my head against Safari the more I think a Chromium only web might be simpler :(