I'm going to make a game!

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  • Disappointed you plan to go full JS and to work on a non built-in multiplayer project. That whole JS multiplayer part won't be useful for any of us.

    I 100% agree with Everade. This game project could be the best opportunity ever for you to understand your users if you use mainly eventsheets and editor features instead. (Families/Event Search/Variables worfklow). You could quickly think to tiny improvements that would make stuff easier for your whole userbase, push updates that matters to the game you're making but that would also benefit for all of us.

    Regarding the 2 main objectives : actually dogfooding and making a great demo of C3 capabilities, this kind of project doesn't seem to be the best choice. Probably half of the devtime will be related to make that (non builtin) multiplayer working well.

    Is there any chance to make this project Singleplayer instead ? This way at least the JS/Events mix could be inspiring

    Interested to see where it goes nonetheless, and good luck!