How JavaScript beats GameMaker Language (GML)

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  • I love Construct - been using it a long time. I get what the blog post accomplishes and I appreciate being able to see this. I do agree with the skills learned with Javascript can help develop a career as a web developer. However, one look at the GameMaker showcase page vs Construct's showcase page is enough to tell you that this argument (about speed) is pretty moot in the real world. Yes speed is important but amazing games have been developed by GameMaker that is very intense, physics, projectile and effects heavy and they run very well everywhere, including consoles. I would also argue that if you know GML very well you will easily find work helping others develop games. Of course not in the same league as JS but quite a bit. As others have said - JS is not what many Construct users are using Construct for - it's fantastic to have the ability to use JS but the speed and coding brought up versus GameMaker and GML is as I said moot. Gamemaker definitely has a lot less to prove.