How JavaScript beats GameMaker Language (GML)

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  • But what steps are being made to solve C3's issues when publishing for PC and Consoles? Those are main markets now for indie developers, and the exporting issues have been a problem since C2's days.

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      • Ashley's avatar
      • Ashley
      • Construct Team Founder
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      We recently introduced the new Windows WebView2 and macOS WKWebView export options providing lightweight alternatives for desktop publishing - particularly relevant to people who had complained about the size of NW.js in the past. As for consoles, it's difficult for us to act on that unless console makers add support for HTML5 games - but there are third-party porting services out there.