Developer Diaries: Fossil Games

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  • I am also very grateful to scrita as it allows me to create my own projects but the bad thing is an indie video game developer like me does not have the budget to buy a license. so I propose that they add more event capacity since with 50 nothing can be done.

    • honestly, it's really not a burden scirra should be concerned with. they need to play their bills like everyone else.

      if you're really that tight on money.. work out the prototype without the pro license and then pay for C3 license and you have 12 full months to complete the concept and get it live and recoup the cost of the license and then some.

      Should Scira work for free so you can make money off a game using their platform for free? or are you planning on only making free games with your time?