How to write effects for Construct

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  • Great tutorial!

    A couple other tips:

    - Use developer addon mode for faster testing (C3IDE has a built in webserver to support this.)

    - Use some kind of glsl syntax checker before you test your effect. I use: shdr.bkcore.com . I just cut and paste my *.fx code into the edit box and fix any syntax errors reported. When it says the compile is ok, I cut and paste the fx code back into C3IDE. Note that the render won't display anything because the C3 uniforms don't match the ones used in this editor.