Pinball Sandbox Demo

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  • [quote=gamecorpstudio]

    very well made tempalte, [/quote]

    Thanks! I fixed that problem by adding in the Angular Velocity to the events. That slows down the flipper just enough to recognize collisions. Also add a slight Elasticity to objects that throw the ball at a direct angle at the flippers helps with collision detection.

    Physics on a computer is never going to be exactly as it is in real life because the computer is busy off thinking about many things to do and that is not necessary in real life but I think I came dang close with this game.