Skymen

Sometimes I do some cool stuff in Construct. Sometimes I like to talk about it.

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This one is going to be a big dump of things so buckle up. Let's start with a follow up to my last blog post. First I want to than... Read more
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  • ~11-19 mins read time
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Side note: Skip past part 1 and 2 if you just want to read about the layout engine in C3, which is the important part. C3 has been... Read more
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  • ~17-28 mins read time
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In fact, I thought the exact same thing last year when I tried to make a shader. After days of figuring things out, I had finally... Read more
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  • ~3-5 mins read time
  • 3,237 visits
  • 4 comments
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I’m back with lots to say, so I’ll probably post a few new entries to this blog, starting with this one...The day is the 18th and... Read more
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  • ~9-15 mins read time
  • 1,296 visits
  • 4 comments
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One day, a guy does something. This ends up affecting someone else's life, and many years later, comes back to affect his life for... Read more
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  • ~3-5 mins read time
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Scirra has recently announced and then released a new feature for Construct 3: Javascript coding in the editor. I was extremely hy... Read more
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  • ~7-12 mins read time
  • 2,454 visits
  • 34 comments
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I decided to be a bit more active on this blog. Making one blog post every 3 months isn’t really great. Today I want to talk about... Read more
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  • ~2-4 mins read time
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Today, on the french Construct Community, this message was posted: The server recently started organizing small very short contest... Read more
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  • ~4-7 mins read time
  • 1,442 visits
  • 2 comments
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Hi, been a while since my last blog post. So lately I’ve been thinking about switching engines for my game. I must admit that in a... Read more
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  • ~15-25 mins read time
  • 3,194 visits
  • 11 comments
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This a follow up to my last blog post 'Creating layers out of laziness' so you might want to read that first. And so, I decided to... Read more
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  • ~3-6 mins read time
  • 1,765 visits
  • 1 comments