Skymen

Sometimes I do some cool stuff in Construct. Sometimes I like to talk about it.

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In fact, I thought the exact same thing last year when I tried to make a shader. After days of figuring things out, I had finally... Read more
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  • ~3-5 mins read time
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I’m back with lots to say, so I’ll probably post a few new entries to this blog, starting with this one...The day is the 18th and... Read more
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  • ~9-15 mins read time
  • 280 visits
  • 4 comments
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One day, a guy does something. This ends up affecting someone else's life, and many years later, comes back to affect his life for... Read more
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  • ~3-5 mins read time
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Scirra has recently announced and then released a new feature for Construct 3: Javascript coding in the editor. I was extremely hy... Read more
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  • ~7-12 mins read time
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  • 34 comments
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I decided to be a bit more active on this blog. Making one blog post every 3 months isn’t really great. Today I want to talk about... Read more
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  • ~2-4 mins read time
  • 447 visits
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Today, on the french Construct Community, this message was posted: The server recently started organizing small very short contest... Read more
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Been a while since my last blog post. So lately I’ve been thinking about switching engines for my game. I must admit that in a wor... Read more
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  • ~15-25 mins read time
  • 1,516 visits
  • 10 comments
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This a follow up to my last blog post 'Creating layers out of laziness' so you might want to read that first. And so, I decided to... Read more
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  • ~3-6 mins read time
  • 926 visits
  • 1 comments
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Ok, this title might sound a bit weird, but I have to say that this is exactly what I am trying to do. I recently started working... Read more
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  • ~3-6 mins read time
  • 913 visits
  • 3 comments
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I made a cool thing. I want to talk about it. Here I go. As many of us may know, at least all of us who have been in the community... Read more
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  • ~3-4 mins read time
  • 783 visits
  • 1 comments