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favourites
21
Launching Construct Animate
Last year we announced the beta version of Construct Animate. We're now delighted to launch Construct Animate out of beta! You can...
Read more
Posted
6 Mar, 2023
~5-8 mins read time
37,204 visits
12 comments
Ashley
Construct Team
Founder
published on 6 Mar, 2023
1
favourites
14
RTS devlog #10: Following paths
In the last devlog I came up with a decent system for finding paths to a destination, producing a series of nodes for units to fol...
Read more
Posted
22 Feb, 2023
~7-12 mins read time
4,959 visits
10 comments
Ashley
Construct Team
Founder
published on 22 Feb, 2023
4
favourites
11
Finding the best price for your SaaS and building your own store
Welcome to the first part on a series of posts I'll be writing detailing how to design your own store and sell your products - a p...
Read more
Posted
20 Feb, 2023
~17-28 mins read time
5,333 visits
9 comments
Tom
Construct Team
Founder
published on 20 Feb, 2023
6
favourites
23
Feature Focus: Audio effects
Feature Focus is a series of blog posts and videos where we occasionally highlight some of the best features of Construct. This ti...
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Posted
16 Feb, 2023
~8-13 mins read time
5,115 visits
3 comments
Ashley
Construct Team
Founder
published on 16 Feb, 2023
2
favourites
13
RTS devlog #9: Extreme pathfinding
It's been a few weeks since the last devlog . However I've spent a fair bit of time working on pathfinding and path following - an...
Read more
Posted
18 Jan, 2023
~12-19 mins read time
39,690 visits
10 comments
Ashley
Construct Team
Founder
published on 18 Jan, 2023
1
favourites
12
RTS devlog #8: How to beat lag
It's time to deal with the bane of online multiplayer games: Lag . Previously Command & Construct just displayed raw network updat...
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Posted
23 Dec, 2022
~12-20 mins read time
28,769 visits
2 comments
Ashley
Construct Team
Founder
published on 23 Dec, 2022
7
favourites
25
Construct in 2022: year in review
Once again we're reaching the end of a busy year where the team worked hard and got a great deal done, aiming to bring you the bes...
Read more
Posted
15 Dec, 2022
~8-13 mins read time
5,344 visits
13 comments
Ashley
Construct Team
Founder
published on 15 Dec, 2022
5
favourites
25
RTS round-up: improving Construct through game development
In September I started part-time development of a real-time strategy (RTS) game in Construct using Javascript coding. I've been po...
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Posted
7 Dec, 2022
~8-13 mins read time
4,509 visits
16 comments
Ashley
Construct Team
Founder
published on 7 Dec, 2022
1
favourites
7
RTS devlog #7: optimizing performance for 1000 units
In the previous devlog I focused on getting intense multiplayer combat with 1000 units to use just 50kb/s bandwidth. Now it's time...
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Posted
30 Nov, 2022
~8-14 mins read time
19,663 visits
3 comments
Ashley
Construct Team
Founder
published on 30 Nov, 2022
4
favourites
8
RTS devlog #6: 1000 units bandwidth
After the last devlog I had the basic controls for scrolling and zooming a larger level. Mostly for a laugh, I threw in 1000 units...
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Posted
16 Nov, 2022
~9-14 mins read time
4,793 visits
10 comments
Ashley
Construct Team
Founder
published on 16 Nov, 2022
1
favourites
6
RTS devlog #5: input and gestures
In the week or so since the last devlog I've mostly been working on mouse and touch input, as you can see from the commit history...
Read more
Posted
7 Nov, 2022
~6-9 mins read time
2,524 visits
1 comments
Ashley
Construct Team
Founder
published on 7 Nov, 2022
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