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Create stunning games in the worlds best 2D game engine
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Produce gorgeous animations with drag-and-drop
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Browse all blog posts published by the game development community.
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3
favourites
11
A year in the making...
This week's blog post is going to be a little different because…. A whole year. I can't quite believe it to be honest! One thing i...
Read more
Posted
19 Jun, 2020
~4-7 mins read time
1,176 visits
8 comments
Laura_D
Construct Team
Community Manager
published on 19 Jun, 2020
6
favourites
8
Let's get sorting
Happy Friday! Today I'm gonna talk about arrays some more, hurrah! So the inventory is now sortable thanks to the Sort action that...
Read more
Posted
12 Jun, 2020
~1-2 mins read time
874 visits
2 comments
Laura_D
Construct Team
Community Manager
published on 12 Jun, 2020
7
favourites
18
The surprising difficulty of resizing images on spritesheets
Spritesheets (aka texture atlases) are a common technique in computer graphics to combine multiple images on to a single image. Ho...
Read more
Posted
6 Jun, 2020
~8-13 mins read time
4,362 visits
9 comments
Ashley
Construct Team
Founder
published on 6 Jun, 2020
3
favourites
6
An inventory doing inventory stuff? How absurd!
How's it already Friday? It feels like it was yesterday I was writing a blog post… Ah well, at least I have something to talk abou...
Read more
Posted
5 Jun, 2020
~1-2 mins read time
849 visits
1 comments
Laura_D
Construct Team
Community Manager
published on 5 Jun, 2020
1
favourites
5
The Refactoring Game: Functions and Expressions Edition!
Happy Friday, time for another progress report! Sorry these blog posts are getting a little samey – I’ve kinda slowed up with deve...
Read more
Posted
29 May, 2020
~1-2 mins read time
823 visits
3 comments
Laura_D
Construct Team
Community Manager
published on 29 May, 2020
0
favourites
8
Starting on the categories
So, I’ve been back into the inventory tests this week. It’s mostly been adding the functions to tidy up my events and add the basi...
Read more
Posted
22 May, 2020
~2-3 mins read time
836 visits
2 comments
Laura_D
Construct Team
Community Manager
published on 22 May, 2020
7
favourites
28
Celebrating 200 Construct 3 Releases!
On the 15th of May 2018, we posted a rather special blog post – Construct 3 had just launched r100. And we thought that was a pret...
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Posted
18 May, 2020
~3-6 mins read time
3,039 visits
19 comments
Laura_D
Construct Team
Community Manager
published on 18 May, 2020
1
favourites
4
I've been doing a little research...
Oh look, it’s Friday again! Guess I’d better start this blog post. It’s been a good week, managed to get the update to the menu tu...
Read more
Posted
15 May, 2020
~3-5 mins read time
867 visits
4 comments
Laura_D
Construct Team
Community Manager
published on 15 May, 2020
0
favourites
10
Super Special Bank Holiday Post!
Okay there's nothing super or special about this blog post, but coming up with titles is hard. Happy Friday folks! It’s a bank hol...
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Posted
8 May, 2020
~1-2 mins read time
840 visits
5 comments
Laura_D
Construct Team
Community Manager
published on 8 May, 2020
2
favourites
9
Inventory Progress and the Menu Tutorial!
Who’s having a good Friday? You guys? Grand! And now you get to read a blog post! So, this week I managed to publish my tutorial a...
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Posted
1 May, 2020
~1-2 mins read time
1,075 visits
1 comments
Laura_D
Construct Team
Community Manager
published on 1 May, 2020
0
favourites
22
From WebGL to WebGPU in Construct
This is the second in a series of two blog posts about web graphics, WebGPU, and Construct. The first is A brief history of graphi...
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Posted
24 Apr, 2020
~11-18 mins read time
12,255 visits
3 comments
Ashley
Construct Team
Founder
published on 24 Apr, 2020
1
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