Ashley's blog

Official icon Official Construct Team Blog

Wider technology issues from Ashley's perspective.

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Spritesheets (aka texture atlases) are a common technique in computer graphics to combine multiple images on to a single image. Ho... Read more
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This is the second in a series of two blog posts about web graphics, WebGPU, and Construct. The first is A brief history of graphi... Read more
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Graphics technologies have changed a lot over the years, including on the web, and the web is on the cusp of its next big change w... Read more
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I mentioned on Twitter it might be nice to get back in to blogging while the world's in lockdown. So here we go, the first in hope... Read more
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This is the second blog in a series about the code in Construct that renders effects, called the effect compositor . In case you m... Read more
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One of the cool things you can do in Construct is add multiple effects to an object. For example you can add a Warp effect to dist... Read more
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Shortly after finishing the expression-to-JavaScript compiler , I realised a couple of the performance tricks we used there could... Read more
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It's annoying when web pages unexpectedly blare out audio, so I can understand why Chrome 66 changes when web pages can autoplay a... Read more
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We've long blogged about media codecs (the formats that audio and video are stored in) on the web. Two of our first five ever blog... Read more
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Recently we received a bug report of a mysterious collision issue that only happened at certain positions. It turned out to be a s... Read more
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