Ashley's blog

Official Construct Team Blog

Wider technology issues from Ashley's perspective.

2 favourites
Back in December I wrote a blog with an update on the state of Construct's Xbox support, based on Microsoft's new support for WebV... Read more
  • Posted 
  • ~3-5 mins read time
  • 1,595 visits
  • 6 comments
0 favourites
In Construct 3 r371 we added a new Xbox UWP (WebView2) export option, providing a basic ability to get your game running on Xbox.... Read more
  • Posted 
  • ~8-14 mins read time
  • 2,500 visits
  • 6 comments
2 favourites
The Windows WebView2 is the modern, Chromium-based webview control built in to Windows. We use it for Construct as an option for p... Read more
  • Posted 
  • ~9-15 mins read time
  • 2,712 visits
  • 8 comments
0 favourites
Safari 16.4 rolled out last week, and for us it's been a nightmare. We make the browser-based game creation app Construct. Early v... Read more
  • Posted 
  • ~15-25 mins read time
  • 66,279 visits
  • 6 comments
1 favourites
In the last devlog I came up with a decent system for finding paths to a destination, producing a series of nodes for units to fol... Read more
  • Posted 
  • ~7-12 mins read time
  • 2,893 visits
  • 9 comments
2 favourites
It's been a few weeks since the last devlog . However I've spent a fair bit of time working on pathfinding and path following - an... Read more
  • Posted 
  • ~12-19 mins read time
  • 34,065 visits
  • 10 comments
1 favourites
It's time to deal with the bane of online multiplayer games: Lag . Previously Command & Construct just displayed raw network updat... Read more
  • Posted 
  • ~12-20 mins read time
  • 25,733 visits
  • 2 comments
1 favourites
In the previous devlog I focused on getting intense multiplayer combat with 1000 units to use just 50kb/s bandwidth. Now it's time... Read more
  • Posted 
  • ~8-14 mins read time
  • 16,379 visits
  • 3 comments
4 favourites
After the last devlog I had the basic controls for scrolling and zooming a larger level. Mostly for a laugh, I threw in 1000 units... Read more
  • Posted 
  • ~9-14 mins read time
  • 2,810 visits
  • 10 comments
1 favourites
In the week or so since the last devlog I've mostly been working on mouse and touch input, as you can see from the commit history... Read more
  • Posted 
  • ~6-9 mins read time
  • 1,190 visits
  • 1 comments