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Popular Posts
Construct Xbox support progress, and a call to console makers
Ashley
14 Dec, 2023
I'm going to make a game!
Ashley
23 Sep, 2022
Construct Xbox support update
Ashley
16 Jan, 2024
A brief history of graphics on the web and WebGPU
Ashley
23 Apr, 2020
Trying to show the Steam Overlay over WebView2
Ashley
14 Aug, 2023
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4
favourites
8
RTS devlog #6: 1000 units bandwidth
After the last devlog I had the basic controls for scrolling and zooming a larger level. Mostly for a laugh, I threw in 1000 units...
Read more
Posted
16 Nov, 2022
~9-14 mins read time
4,787 visits
10 comments
Ashley
Construct Team
Founder
published on 16 Nov, 2022
1
favourites
6
RTS devlog #5: input and gestures
In the week or so since the last devlog I've mostly been working on mouse and touch input, as you can see from the commit history...
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Posted
7 Nov, 2022
~6-9 mins read time
2,520 visits
1 comments
Ashley
Construct Team
Founder
published on 7 Nov, 2022
2
favourites
5
RTS devlog #4: Collision detection and combat
Since the last devlog I've been working to get to a minimally playable game. Units now have turrets, they can fire at each other,...
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Posted
27 Oct, 2022
~7-11 mins read time
3,103 visits
4 comments
Ashley
Construct Team
Founder
published on 27 Oct, 2022
4
favourites
7
RTS devlog #3: Minimal multiplayer milestone
You can now play a minimally multiplayer version of the RTS live online at CommandAndConstruct.Com ! It's an unoptimized export ru...
Read more
Posted
10 Oct, 2022
~5-9 mins read time
2,860 visits
6 comments
Ashley
Construct Team
Founder
published on 10 Oct, 2022
3
favourites
6
RTS update #2: Classes
Since the last blog I've added some very basic interactivity. You can click to select units, and click somewhere else to move the...
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Posted
3 Oct, 2022
~6-10 mins read time
2,474 visits
4 comments
Ashley
Construct Team
Founder
published on 3 Oct, 2022
6
favourites
14
RTS update #1: architecture
Since my first blog I've been putting together the overall architecture of the game. You can see some of the initial work in the c...
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Posted
26 Sep, 2022
~9-14 mins read time
4,912 visits
30 comments
Ashley
Construct Team
Founder
published on 26 Sep, 2022
10
favourites
33
I'm going to make a game!
I'm going to make a game in Construct! This is going to be a bit of an experimental part-time project with the aims of showing how...
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Posted
23 Sep, 2022
~6-9 mins read time
5,498 visits
33 comments
Ashley
Construct Team
Founder
published on 23 Sep, 2022
1
favourites
14
Simple software things that are actually very complicated
I've previously blogged about the unexpected complications of minor features , which covers how adding a seemingly small software...
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Posted
12 May, 2022
~10-17 mins read time
60,963 visits
3 comments
Ashley
Construct Team
Founder
published on 12 May, 2022
1
favourites
6
Porting WebGL shaders to WebGPU
This is a technical post where I'm going to dive in to the nitty-gritty of the shader languages used by WebGL and WebGPU. WebGL us...
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Posted
26 Oct, 2021
~10-16 mins read time
30,658 visits
2 comments
Ashley
Construct Team
Founder
published on 26 Oct, 2021
1
favourites
20
The unexpected complications of minor features
I recently tweeted about how adding seemingly minor features can unexpectedly snowball in to a significant amount of work. I thoug...
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Posted
25 Jul, 2020
~7-11 mins read time
22,417 visits
17 comments
Ashley
Construct Team
Founder
published on 25 Jul, 2020
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