Beta versions are not as thoroughly tested as stable

Beta versions are not as thoroughly tested as stable

Beta branch

Construct Animate r503

Support for FBX and OBJ models; bug fixes

23 September, 2026 ()

Email Me New Releases

Don't miss out on the latest and greatest new features in Construct Animate

Notes

Our attention is now turning to bug fixes and reliability as we move towards a new stable release. However we have one more significant update in this release: importing 3D models now supports FBX and OBJ formats, in addition to the existing support for GLTF. This should make it easier to use existing 3D model assets without having to first externally convert them to GLTF. As ever there are also some bug fixes. Happy testing!

Like this Release?

Let us know with a thumbs up!

UpvoteUpvote 4 DownvoteDownvote
Launch r503

Changelog iconNew Additions

Not favoritedFavorited Favorited 0 favourites
3D model: support loading FBX and OBJ files

Changelog iconChanges

Not favoritedFavorited Favorited 0 favourites
Further improve precision of fog & depth stripe effects in WebGL renderer

Changelog iconBug Fixes

Not favoritedFavorited Favorited 0 favourites
3D model: avoid re-uploading vertex data of static meshes (regression r497)
Not favoritedFavorited Favorited 0 favourites
3D model: unrelated rigid meshes reset when switching animations (regression r500)
Not favoritedFavorited Favorited 0 favourites
Timeline bar: crash using the option to add missing property keyframes
Not favoritedFavorited Favorited 0 favourites
Animations editor: frames pane not updating title after deleting a frame using context menu
Not favoritedFavorited Favorited 0 favourites
Animations editor: possible crash trying to open model that has meshes with no textures

Share Construct Animate Release r503 Now

  • 0 Comments

Want to leave a comment? Login or Register an account!