Beta versions are not as thoroughly tested as stable
3D model texture loading; bug fixes
30 June, 2026 ()
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Notes
We're now working towards a stable release so our focus turns to maintenance and reliability. However this release still has a significant update for 3D model: you can now load textures for a mesh from a URL, as well as unload textures, allowing for more dynamic uses of textures at runtime. As ever there's also batch of bug fixes and other improvements detailed in the changelog. Happy testing!
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Launch r492
New Additions
3D model: actions to load and unload textures at runtime
3D editor: Alt+Right click as alternative shortcut to orbit view
Bug Fixes
3D model: rotation via 'Set transform' action not working consistently (regression r490)
Text: did not always render correctly with 3D camera
Text: possible crash using 'auto' resolution mode with 3D camera
Drawing Canvas: could not paste another Drawing Canvas (regression r491)
Incorrect rendering with orthographic projection and low quality fullscreen mode (regression r482)
Scripting updates
3D model: APIs for loading/unloading textures at runtime
Update 'Local storage - script' example to use try-catch around setItem()
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