Beta versions are not as thoroughly tested as stable

Beta versions are not as thoroughly tested as stable

Beta branch

Construct Animate r491

3D rotation improvements; bug fixes

23 June, 2026 ()

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Notes

This week's beta release continues to improve upon the new 3D rotation features. Several bugs have been fixed, and the 3D editor now also shows a guide to help illustrate how 2D objects have been rotated. We have extended 3D rotation support to the Drawing Canvas object, and also the Rotate behavior now has new options to make an object spin in 3D - for example you can set an object to spin on the X axis for an easy way to have continuous 3D rotation.

Other 3D improvements include support for the Z co-ordinate in the 'Pick nearest/furthest' condition; also the Mouse 'Cursor is over object' and Touch 'Is touching object' conditions now properly work with 3D. Previously those conditions only worked as if the object was 2D, but now it works correctly with things like 3D shapes while using a 3D camera. Happy testing!

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Launch r491

Changelog iconNew Additions

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3D editor: show faint guide for 2D objects with 3D rotation indicating their non-rotated location
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Drawing Canvas: support for 3D rotation
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Rotate behavior: support for 3D rotation
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Pick nearest/furthest condition: add Z co-ordinate

Changelog iconChanges

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3D camera: set default limits for 'Rotate camera' action to 0.1-179.9
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Mouse/Touch: proper support for 3D with cursor over object/is touching object conditions

Changelog iconBug Fixes

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Layout View: crash copying (regression r489)
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Layout View: crash undoing creation of layout
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Layout View: Ctrl+dragging instance did not copy 3D rotation
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Layout View: undo/redo not working for 3D rotation
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Layout View: fix inconsistent hit testing of 3D rotated objects in 2D view mode
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Event Sheet View: did not always automatically scroll to block with find/bookmarks (regression r488)
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3D editor: prevent selecting content on hidden 2D layers
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3D model: animations looping unexpectedly
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Incorrect handling of 3D rotation in runtime for objects not at Z=0

Changelog iconScripting updates

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Fix IWorldInstance getBoundingQuad() returning wrong result (regression r489)

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