Beta versions are not as thoroughly tested as stable
3D editor preview; single-file Windows exports & more
31 March, 2026 ()
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Notes
In this beta release we're excited to launch a preview of Construct's new 3D editor! This is still relatively early in development, so please be aware there is a lot more to be done, and there may be quite a few bugs. In particular while you can currently use the 3D editor view to move the camera around and select things, moving objects still works in 2D (only along the XY plane). Support for the "gizmo" for better 3D manipulation is one of the next things we plan to implement. However we wanted to get the feature to you sooner rather than later so you can start trying it out and letting us know your feedback! You can get started by just pressing the new '3D' button in the Layout View. You should find a range of standard interactions working, such as holding the right mouse button to look around, during which you can also use WASDQE buttons to move the camera.
We've also added a great new option for Windows exports in this release: you can now opt to export to a single executable file with the Windows WebView2 exporter! Similar to updating icons, after exporting you'll need to run PackToSingleExecutable.exe, but then you'll end up with a single .exe file that you can just double-click and run your project with all its assets bundled internally. This can make distribution more convenient, such as allowing running directly from a ZIP file without even having to extract it first. Please note that in this release the PackToSingleExecutable.exe and WindowsIconUpdater.exe tools are not digitally signed, so you may see a security warning running them - we intend to have these digitally signed again before the next stable release.
Other updates include enabling WebGPU in iOS and macOS exports and a few bug fixes. Happy testing!
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Launch r479
New Features
3D editor view in the Layout View
New Additions
Windows WebView2: option to export as a single executable file
Windows WebView2: update executable version information with project metadata along with icons
Changes
Windows WebView2: omit www/icons folder when exporting with bundled assets
Enable WebGPU in iOS and macOS exporters
Improve mitigation of Z fighting across layers
3D model: export data in individual files
Bug Fixes
Animations editor: inconsistent results after undoing some drawing operations
Project bar: importing files not always correctly updating the Project Bar
3D model: import failing if done after creating an empty plugin instance
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