Beta versions are not as thoroughly tested as stable

Beta versions are not as thoroughly tested as stable

Beta branch

Construct Animate r497

3D model updates; bug fixes

04 August, 2026 ()

Email Me New Releases

Don't miss out on the latest and greatest new features in Construct Animate

Notes

In this release we've made some adjustments for importing 3D models. Importing a model now defaults to flipping the Y axis to match Construct's Y-down convention which should be correct for most models. If you want something else you can now choose a separate 'Import with options' menu option. The culling mode has also been refined from just a back face culling option to supporting none, front/back faces, or respecting the culling specified by the 3D model.

Other improvements include a batch of bug fixes, including for a few regressions in the previous beta. In scripting there are now helper methods for managing IMeshData normal buffer data, which is significant for an upcoming feature. Stay tuned for more!

Like this Release?

Let us know with a thumbs up!

UpvoteUpvote 5 DownvoteDownvote
Launch r497

Changelog iconNew Additions

Not favoritedFavorited Favorited 1 favourites
3D model: add 'Import with options' context menu option to choose additional importing options

Changelog iconChanges

Not favoritedFavorited Favorited 1 favourites
3D model: default to flipping models on the Y axis
Not favoritedFavorited Favorited 1 favourites
3D model: deprecate 'Back face culling' property in favour of new 'Culling mode' property
Not favoritedFavorited Favorited 1 favourites
Windows WebView2: update WebView2 SDK to v1.0.4129.50

Changelog iconBug Fixes

Not favoritedFavorited Favorited 0 favourites
Layout View: did not show 3D outline for 2D objects with 3D mesh distortion
Not favoritedFavorited Favorited 1 favourites
Possible runtime crash using negative color components (regression r496)
Not favoritedFavorited Favorited 1 favourites
3D model: runtime crash deleting instances after trying to use a Sprite as a source for a mesh texture
Not favoritedFavorited Favorited 1 favourites
3D model: animations not saved correctly (regression r496)
Not favoritedFavorited Favorited 0 favourites
Parameters dialog: caret moving unexpectedly when clicking on string literals that have auto complete options (regression r496)
Not favoritedFavorited Favorited 0 favourites
Properties Bar: crash trying to rename locked or invisible layers
Not favoritedFavorited Favorited 0 favourites
Hierarchies: child depth not calculated properly in some cases
Not favoritedFavorited Favorited 1 favourites
Hierarchies: 'Transform depth' not saved properly
Not favoritedFavorited Favorited 0 favourites
Main toolbar: save button enabled after loading new project

Changelog iconScripting updates

Not favoritedFavorited Favorited 0 favourites
Add IMeshData copyNormalBuffer(), computeNormalBuffer()

Share Construct Animate Release r497 Now

  • 0 Comments

Want to leave a comment? Login or Register an account!