3D bounding boxes; 3D model improvements; Bound to viewport; Bug fixes.
Thank you for the updates!
I have been making custom 3d models using mesh with sprites/tiled/drawingcanvas for a long while. Will these meshes also get effected with the 3d bounding box, and will they possibly get z sizing and xyz rotating (I do this at the moment manually, but it is expensive for cpu to reposition each mesh point to scale or rotate). Wasn't sure if these meshes had a different functionality from the meshes from 3Dmodels.
Looking forward to what comes next 😁