Compatibility milestone; WebGPU enabled by default; CGS updates & more.
Theres definetely downsides to both webview and nw.js.
nw.js takes up much more preformance, causing some computers to overheat with CPU-Intensive games, while webview doesn't cause that to happen
On the other hand, some plugins or sprites, when exported with webview, break for no reason at all. The same sprites work both in the editor and in the NW.js export, so it would be nice to either fix that, or keep both exports for, as said, a while longer.
If there is a bug that only happens with an export option like Windows WebView2 that does not happen with NW.js, please file an issue and we'll take a look. We are not currently aware of any such bugs, and both export options are based on the Chromium browser engine, so they should in general have excellent compatibility.