Construct 3 r327

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  • The repeating tile randomization is blowing my mind right now. I'm coming back to Construct 3 after some time away from game dev.

    I'm sitting here trying to figure out how this is actually pulled off. I'm "assuming" some sort of algorithm which will somehow match up the edges of tiles while also randomizing the position and angle of each tile.

    Anyways. Great job! I'm looking forward to using the latest version r336, after catching up on these updates.

    Going to need to do some research on the tile randomization as well. It's not enough to know it's a feature. I'm the type of guy who needs to know how this was pulled off. I do the same thing with procedurally generated art on Reddit XD. Sometimes I get really close or spot on to how the designer is actually creating the generated art.

    Not quite sure about this tile randomization yet though *scratches head*