[plugin] firebase

From the Asset Store
The I18N (Translation) is a Construct plugin created to translate text in game.
  • AndreasR

    Thanks , I will put them in this page, and the document page of related plugins.

    You could also provide the product link in the (scirra) store, too.

  • AndreasR

    Thanks , I will put them in this page, and the document page of related plugins.

    You could also provide the product link in the (scirra) store, too.

    rexrainbow

    thank you! Here is the first link of the docs. It will be extended.

    https://shatter-box.com/knowledgebase/f ... ct-2-game/

    I'll send you the link to the capx examples once I'm done with them.

    Thank you!

    P.S. I hope it's fine that I linked to your plugins, if not let me know.

    Regards

    Andy

  • AndreasR

    Added into my website. Templates are welcome, too.

  • METR1C

    According to AndreasR said,

    [quote:3i3oggv8]It should work for WebView(+) on CocoonIO and Intel XDK (install the inapp browser plugin), however it will not work with CocoonIO's canvas+ engine due to the fact that Canvas+ do not support websockets.

    rexrainbow

    AndreasR

    Thanks for the reply Rex, and once again thanks to Andreas who has helped me before with other issues. But WebView+ isnt allowing the Auth popup to login. Is there any other way around the issue? Or a sample capX that shows this working on mobile?

    Thanks guys

  • > METR1C

    >

    > According to AndreasR said,

    > [quote:hv0vwdi5]It should work for WebView(+) on CocoonIO and Intel XDK (install the inapp browser plugin), however it will not work with CocoonIO's canvas+ engine due to the fact that Canvas+ do not support websockets.

    >

    rexrainbow

    AndreasR

    Thanks for the reply Rex, and once again thanks to Andreas who has helped me before with other issues. But WebView+ isnt allowing the Auth popup to login. Is there any other way around the issue? Or a sample capX that shows this working on mobile?

    Thanks guys

    METR1C

    You must add the domain to the OAuth Redirection list first. Otherwise you'll get this error.

    Find out more here:

    https://shatter-box.com/knowledgebase/f ... edirection

    I'm not sure what the domain of the Intel XDK/CocoonIO build is, but I guess it's the bundle id. So try to add your Bundle ID to the OAuth Redirection list.

    Regards

    Andy

  • AndreasR

    Hi Andy, i am not getting any error. Basically you click on the facebook button to login and nothing at all happens Works fine in Chrome/Firefox ect.

  • AndreasR

    Hi Andy, i am not getting any error. Basically you click on the facebook button to login and nothing at all happens Works fine in Chrome/Firefox ect.

    Yes you only see the error if you log it. Canvas+ lets access you the error log in the developer app. That doesn't apply to the Webview engines.

    So just use a text object and add following actions.

    "Authenticaction - On login error - Set text to "Authenticaction.ErrorMessage"

    Then tell us the error you got.

    Regards

    Andy

  • AndreasR

    Awesome, will do. In work atm so will try again when home. Thank you very much Andy

  • AndreasR

    Awesome, will do. In work atm so will try again when home. Thank you very much Andy

    Sure, you're welcome as always

    Let me know once you have got new information.

    I'll work on my Firebase Template, I'll keep you posted once it's done.

    Regards

    Andy

  • AndreasR

    rexrainbow

    Hi Andy,

    I am not getting a message when i hit the Fb button. Nothing at all happens when i tap on it yet in Chrome it works perfectly. Im building it on Cocoon as WebView+ Ive attached a screen shot of the code, any ideas?

    post a picture

  • AndreasR

    rexrainbow

    Hi Andy,

    I am not getting a message when i hit the Fb button. Nothing at all happens when i tap on it yet in Chrome it works perfectly. Im building it on Cocoon as WebView+ Ive attached a screen shot of the code, any ideas?

    post a picture

    Hi,

    I'll make a test on my end.

    But it seems your Firebase plugin is outdated. Mine shows the new firebase logo as icon.

    Can you update it and try again?

    You can download them here

    https://shatter-box.com/knowledgebase/f ... quirements

    Regards

    Andy

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • rexrainbow

    METR1C

    I just tested it on WebView+ and got this error message.

    [quote:1zwexhd3]This operation is not supported in the environment this application is running on. "location.protocol" must be htttp or https.

    Regards

    Andy

  • rexrainbow

    Hello, rex

    When i'm trying to get this (after 'on item added')

    I get this

  • AndreasR

    rexrainbow

    Thanks Andy, hopefully Rex can help with your issue and you can get this working on mobile. Il pop both of you in teh "Special Thanks" credits.

  • Update

    rex_firebase_timer, rex_parse_timer plugin:

    rename old "Action:Get" to "Action:Get or start" - get a timer , or start a timer if not exists.

    add new "Action:Get" - get a timer

    I did not see the error message. I only add a new action to get timer ( without starting it ).

Jump to:
Active Users
There are 1 visitors browsing this topic (0 users and 1 guests)