I put physics behavior on an object, ticked the Gravity setting on it and it just falls through my ground platform. I've checked both solid and platform for that object, then tried making it a physics object with Immovable checked as well. I'm just experimenting with physics so no idea where to go from there.
The physics behavior doesn't use the solid attribute. It only reacts with other physics objects. Making a physics object immovable is all that it takes to make an obstacle. For a working example take a look at the physics template included with construct.
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I had that, I just needed to use a Sprite instead of Tiled Background. Didn't think of that till your reply, thanks.
ps, physics are fun! Thanks Construct creators and contributors.