I am making an RPG style game that basically revolves around a multiple choice dialogue system. Depending on the choice chosen by the user different events will happen in the game. However I have been having trouble setting up this multiple choice dialogue system. I was wondering what would be the easiest/best way to implement this.
Welcome to the forums Derek.
1) What version of Construct are you using? (version number)
2) How exactly do you want it to work? Multiple Choice Dialog is a little too vague.
The more information you provide, the more people can help you.
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I am using version 0.99.62.
The way that I want the dialogue to work is that the user will presented with a question and a few potential responses. The user will choose a response and the reply will differ based on the response given. I have gotten how I want it laid out figured out... What I am having difficulties with is receiving the users input and evaluating it. I desire to see the input be a choice, i.e. A,B,C,D as opposed to a string of text.