Awesome update! Oh, and you can take your time on Python, I've been slacking on learning it lately (j/k)
One thing I was excited (and surprised) about in this update was MOD support. Just a heads up, though, I had to download the following .dll's to make it work:
At first (when previewing from the IDE) Construct was giving an error stating that it couldn't load the MOD.csx plugin, but when I exported my test .cap to .exe I got the missing .dll errors. Downloading them seems to have fixed the problem, because now I can load and play a mod either from an .exe or in the IDE preview.