Description: Here is a alternative to XAudio2 for having sound in your game. It uses the Audiere sound library as a base and it can play Ogg Vorbis, MP3, FLAC, uncompressed WAV, AIFF, MOD, S3M, XM, and IT files.
It behaves much like XAudio2 but instead of channels you access loaded sounds and musics by alias' (or names).
Description: A wrapper to use BASS audio library in construct
Description: Make old-skool music with the PC speaker. Can be also nice for sound placeholder.
Description: Customise your graphic user interface
Description: This plugin allows you to access and interpret all command line arguments passed to your program upon loading. This is useful for passing instructions or file paths to your program before startup.
Description: Construct already has the feature to add files to include when building an executable, But only the Xauido2 plug-in has the ability to access those files. This plug-in provides access to those files to any plug-in that can load files.
Description: it's actually a pack of 3 plugins which revolve into similar concepts. Go see the topic for more insight.
Description: There's only two expression "Get MD5 String" and "Get MD5 File". Can be usefull.
Advanced Object Creator
Description: It allows you to create objects by name an instantly set the Height Width and Angle. This option allows you to easily create new instances of the same objects without having to deal with object picking. It also has a create grid feature that will do just that for easy grid making. It also has two scatter options one with randomized Dimensions and one without.
As the link is broken, you can download it here Advanced Object Creator
Description: It allow you to use the Bullet Markup Language to shoot complexe pattern of bullet.
Description: Customize all the controls for your games
Description: This plugin can easily build a maze or a "dungeon"
Description: let you use a fully customizable file dialog popup window.
Description: it allow you to produce neat smoke effects.
Game Jolt API
Description: it allow you to use the Gamejolt achievement system within your game.
Description: GridTree helps you generate infinite worlds
Input System (incomplete)
Description: Manages Keyboard, Mouse and Joystick through DirectX using the Win32 part of OIS. There are also many other things to discover.
Description: Allow you more control over scrolling, as if you were in control of a camera.
Description: Add two interesting function Math.AngleLerp and Math.Lerp
Description: this is a plugin for detecting mouse movement, (not just changes in screen coordinates) through directinput.
Description: Allow you to make online apps and games : chat, action game, board game, etc.
Description: allow you to use the Perlin algorithmm to everything from cloud textures, to detail maps on "dirty" textures, and more importantly - to generate terrain.
Description: S stands for superstructure, or systemplus. it is shortened to 's' to require the minimum amount of typing when invoking expressions. also, s happens to be the first letter in two of it's major functions...
Description: It only has one command right now, an action to take screenshot.
Description: This plugin allows you to quickly and easily create your own custom buttons with custom graphics and text. Four types of buttons are supported: Normal, two-state, check-box, and radio buttons. A full feature list is found below.
Description: Basically transform text into bitmap
Description: ?A state machine is a logical construct. It's basically a way to simplify handling an object by reducing it's flood of information down into one single "state" variable, that returns simple values like "walking" or "dying" so that you can interact with it it more easily.? (source: deadeye)
Description: I allow you to have many instance of the same sprite but with different texture in it.
Description: enables using a Wii remote in construct applications via bluetooth.
Description: This plugin allows one object to use the texture of another. It does not copy the image like ImageManipulator does, it just reuses the same texture. This results in instant texture changes.
Description: Like Perlin Noise but more powerfull
IK Solver 2
Description: This is a plugin that takes all of the fancy math out of solving 2-bone IK chains. It automatically rotates the bones to the correct angle to reach a specified control point. It also positions the second bone automatically to the end of the first.
Description: A plugin with exactly one use: returning the Unix timestamp.
Description: allow an object to follow a path
Description: This is essentially a far more advanced version of my Orbiter behavior. BUT... instead of merely rotating an object around another object in a completely predictable/stable orbit, this acts more like a gravity well. You can set an object to act as a satellite, an attractor, or both, where every object could have it's own pull on the others and orbit the others as well.
Description: handle scaling animation
Description: This is a behavior which can be added to object to make them orbit another object. This usually takes a small bit of complex math, but the Orbiter behavior takes all the math out and provides speed improvements over doing it with events.
<font size="3">to be released</font>
Description: This plugin does not seem to be done yet (or am I mistaken?). I list it here 'cause you can help Arsonide by generating syllable sets. For more insight, I advise you to read the topic.
Ok I think I'm done with this list
As for the effect list, feel free to pm me about adding/modifying/deleting stuff
PM me when you make a new plugin or effect too... I won't spend my life on the forum watching out for them, but adding them can be really quick.
Ok then, hope it will be usefull