Well, Ive added another character and some basic grass into my original post. This character has been fun to work with. Cant say they will make it in game...Im just playing around figuring out a style that works well for me.
I think im going to end up using the more detailed sprites. They seem like a fun learning experience if anything.
I also feel going more detailed can make a more memorable world and characters.
Regrettably I have run across a major issue though....My animations in Construct2 get broken.
In unity and game maker my animations are smooth and look as I intend.
In construct2 however, I think it renders things differently because the animations are not smooth.
Best way I can describe it, Gamemaker/unity render pixels in between pixels?
I really cant think of a way to fix this in construct....I even tried increasing how many frames my animations had in hopes for a smoother result. No luck.
See for yourselves...the animations create lines in how they are rendering. Purely an optical illusion as pixels are shifting and moving....however the effect does not exist in the other game engines.
If people have tips on removing that effect I would greatly appreciate it.