Thank you soooo much for the help, Kyatric! Worked like a charm!
I do see a gap occasionally but if I recall correctly, I think this was discussed somewhere else and I think it was said that it disappears after export, is that correct?
So, here is another question... What is the general rule for Sprites and Tiled Backgrounds as far as size? Meaning, they should be no larger than...(pix by pix size and/or byte size)??
My background has all been digitally painted on a single layer so I will either have to slice it up and then put it all back together in C2 and then apply the scroll effect to it or start all over with from scratch! Yuck...
I have all my actual game sprites saved individually, just not my nice large bewful background! <img src="smileys/smiley19.gif" border="0" align="middle" />
A final note for others wishing to use Kyatric's example, I had to update to the latest release 58 as it did not work on ver 57.
Thanks again, I really appreciate your willingness to help! It is most appreciated!