Can ya'll help me? I have a simple missile launcher with 2 missiles. The turret follows the mouse. Left Click once, fires the missile. particles are spawned and every tick forced to stay behind the missile. click again to fire the second before the 1st leaves the screen. then right after the first missile is destroyed when event "Missile not on layout Destroy missile and destroy particle" happens, click the mouse. No further missiles will fire because amount = 0..
PROBLEM: The second missiles particles will stop wherever they were when you clicked the third time, and not stay attached to the missile.
Why? And can you help me fix it?
Thanks Forum Buddies!