Hello, my problem is with multiple sound source (depending on position of character).
I want to make multiple objects which every one of them produce own sound with volume relative to position of player and I want more instances of these objects. When I rise number of instances sound is somehow stopped or bugger.
I tested it in Chrome and Firefox. In chrome there is little sound on start and in firefox you can hear that "buggy" sound all time. Something like that sound channel is overloaded. I do not know why? Where is that problem or how can I solve this thing? I think this is normal situation in game when you have got some level and you want many object with some sound run at same time.
There is a link of .CAPX
Thank you very much for any help or suggestion! Please I need to solve it.