Just starting playing with construct so following tutorials. I have run into a snag with the platform tutorial in regards to playing the jump from idle animation. Probably I just missed something Ashley was stating in tutorial... I have two animations:
1. jump from running
2. jump from idle
However, even though I think I set the event logic right, my jump from running animation plays in both scenarios (whether the player is running or idle).
Here is a snap shot of my event sheet:
<img src="http://gassymule.site50.net/UHSEventSheet00.jpg" border="0" />
Any help would be appreciate and sorry if this question was already posted but could not find it in forum.