need some help on how to add to webstorage...
i know how to add as long as game is on... i set my variable to increase by 1 every time player dies and that i send to web storage.
...but when i end game and restart mine variable is also reseted so it starts from 0 again... and it sets my web storage to zero.
in this example i want to count players deaths from the first time ever played to present.
how can i just add and sum values and increase my webstorage continuusly?
im trying event like this:
on player death / webstorage: set local key "destroy" to WebStorage.LocalValue("destroy")+1
but that +1 is not working...