currently i am working on a simple mechanism to move a sprite with touch.
i just want to move the object it on the y-axe, its okay in that way.
now i have a problem:
When i moved the object and touch it at the top (instead of the center), the object jumps "up", the touch seems to be snap the item right into the center of the pivot.
What i want to perform is a "smooth" touch => i touch the object at any point, and then i can move it "normally".
instead of jumping, the touch movement should be done right where i touched the object, and not jumping into the center of the object.
i attached a small drawing in order to explain what goes wrong.
with the simple "Touch => Is Touching Object => Set position.Y to Touch.Y" or "to Touch.AbsoluteY" it jumps like that. any idea or a link to a tutorial?
what i want to do, is that i touch it at anypoint and move it from the current touch position +/- Y.
aaand sorry it's late night and i am from germany, my english isn't just the best i've written. but i am tired