So I have already created my events using the keyboard for testing really, now I am trying to apply touch to these controls by using the "simulate left,right up etc" action but when I do my sprite only moves like a mili-inch lol.
A better example would be.
On Touch > Collision DPAD_RIGHT > Simulate platformer RIGHT.
Now when I do this the sprite barely moves an inch even though it works perfectly with the right arrow key.
I am not sure what I am doing wrong is there anything that needs to be added to touch commands or ?
Or a better question, how do I set it so that when the player is holding touch over an object to make it act like I am holding down the "Right" arrow key?
The really strange thing is that it works perfectly for jump.. Just not for Left & Right