Hi all, Im currently trying before buying.
Im making a shooter which has 15 targets and the player has 15 bullets.
hit a target and you score 1 point, the target "destroys", and points counter adds a point to score, this I have working.
If you hit a target or miss,(mouse click) the bullet counter subtracts a bullet from counter which starts at 15... got that working.
What I cannot work out is how to make the game either end or move onto the next level once the bullet counter gets down to zero. At the moment it will keep counting down into the negatives with mouse clicks.
Something like ...
"if bullet counter = 0 then end game" (play level 2) ...
Thanks for any help.