I'm trying to achieve the effect on the image below (the boy traspassing partially the bar, but not beig able to walk through it) in order to create something similar to a real perspective. But when I ad 'solid' behaviour to the objects they collide just in the edge. I tried to change the origin point and it didn't work.
Do I have to create a container with different objs and behaviours? Or it has something to do with the physics? I'd be grateful for some tips or tutorials, if there are any!! Thankyou!