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How do I Get my player to stop moving?

  • At the end of the level I have the goal, and when you touch it, several actions take place. One of the actions is to disable the platform behavior on my player. At first I thought, well maybe I messed up somewhere, but NO! The only difference here is the layout I'm on.

    All of the other actions activate when I touch the goal, so I don't know where I went wrong. If you exempt all of the other actions it basically goes like this:

    Player -> on collision with goal ->->-> Player -> set goal to true

    Player -> When goal is true ->->-> set Platform disabled

    But it doesn't disable platform when I touch the goal. Why Not?

    Please help! :(

  • Not sure this is enough info for anyone to help you. There is probably an event or action that you don't realize is affecting something.

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  • Not sure this is enough info for anyone to help you. There is probably an event or action that you don't realize is affecting something.

    That's what I initially thought, but I just don't know what it could be. I scanned the entire event sheet to see if there could be another event that got triggered that keeps him active, but I didn't see anything.

    It just doesn't make any sense to me.

  • Have you tried using the debugger to monitor objects? Or creating a text box where you can append text as events fire? That can help you understand what is going on.

    Do you have an event that re-enables the platform behavior? Maybe that is firing and you don't realize it

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