Basically I am new to Construct(2) and am looking to play around making RPG's. For the time being, I am spending time working through various tutorials to learn different ways to make certain types of games, and certain components of games.
Anyway, I am looking for a tutorial or any information regarding making a menu based battle system for a dragon warrior style game. Basic setup for such a game is an open world game where you walk around in the overworld or cities/towns and have random enemy encounters.
In my scenario it would be a single player only (no party system) that is faced with a single enemy. Switch to battle screen and have a menu pop up that gives you battle options. (With plans on expanding on this as I get more familiar with the app)
I have created a very simple game that gives me the overworld, gives me random battles, but I still need to work in the menu system into the battles. Haven't had any luck with such tutorials, since most RPG battle system tutorials seem to focus no menu, and just using hotkeys.
Anyway if someone knows where I should look to help me figure this out I would greatly appreciate it.