Hey guys, let me just apologize in advance in the case that a similar forum thread exists - unfortunately I have not been able to find it.
My friend and me are making a horror adventure demo in Construct and got stuck on "changing solids on different layouts" programming. Let me explain what I mean by that.
We have successfully implemented 8-way character movement and animations while moving in our rooms (e.g. layouts). Now we have a small problem with the movement border (solid behavior) which lets Construct know where our player can and can not move.
We would like to be able to perform this:
1. in room 1, have a transparent sprite with solid behavior which doesn´t let the player move where he should not,
2. in every other room have a different transparent sprite with solid behavior specific for that room.
The movement border (object + solid) works fine for the first layout (room) but it keeps active on all other layouts also even though I changed it´s behavior (solid disabled)
Any help on this would be much appreciated. Let me know if you need any screenshots or more info.