Hey guys! I've got a really cool idea for a funky game that'll be a major project. Could I get some help with how to code some things?
The story idea is this: There's a scientist who's trying to do something that involves the Internet and quantum teleportation. Meanwhile his assistant is playing Tetris. When the scientist, (maybe called Professor Interrobang?) turns on this huge machine, he's zapped and disappears into Tetris land! When he wakes up, he's at the bottom of the assistant's computer screen, in the Tetris game, and there's a door at the top. This is the tutorial level, and when he gets to the top he fights his way through Tetromino robots, rain, bridges, and more! And at the end there's a King Tetris who drops bricks everywhere. But you can climb the blocks (Or wall-jump off of them while they fall) and hit him to attack. He takes 3 hits before he dies, and about then... I need a better story idea. Was it just a dream? Should King Tetris be covering a door back to the teleporter? I need to work on that...
Anyways I'm stuck on programming it. I need help with the Tetris part. Anyone know how to make a simplified version? All I want is for the player to be able to rotate and drop them. The Doc needs to be able to get squashed by them, to jump off their sides, and to stand on top of them.
And what should his attack be? Jumping on the robotic Tetrominoes (that are in the Platformer style levels)? Throwing blocks?
Could somebody help code this? Or maybe we could even start a collab! What do you guys say?