First thing, My enemy...atm all i've done is duped the player animations (as it will be using the same amount of images) and used a distance check to move , but i cant figure out how to play the animations for it ... i tried copying the similar method the player uses but i couldn't get it to work properly.
The other thing , Can anyone point me in the right direction for attacking ? ATM im using left and right click to walk / run .. but i want to be able to "left" click attack aswell..This will be when mouse is over a monster though and within distance.
The way i want my Monsters to work is to hit and play the animations for it , aswell as player .. each hit is timed by the animation (so when the arm is out full .. it hits).
and the last thing , how would i go by adding weapons to my player .. i know i need to use ImagePoints (so setting that up will be a massive task) .. but how would i go by setting the weapon behind player when facing certain directions ? and also how can i ensure that it plays the right animations (idle, running and hitting for weapon).
Anyways here my CAPX